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1/ It will be a flat.
2/ It will be in the Center of the city.
3/ Because the flat will be on the top floor and there won't be any neighbors.
4/ Yes, they will.
5/ There will be four rooms.

13 tháng 5 2022

cám ơn bn

 

15 tháng 5 2017

Đây mới được gọi là ngắn thật sự

By 2030, robots will be able to play tennis. It will be able to play very well. Robots will be look after children or old people. It will be able to feed babies or pets. It will be able to feed careful. Robots will be able to talk with people but It can talk with people now. Robots won't be able to find and repair problems in our bodies. And robots won't be able to understand what web think. By 2030, I think that robots will be useful.

Tick giùm mình với nhé bạn

14 tháng 5 2017

Getting policies right for issues like self-driving cars and unmanned aerial vehicles is tough, but doable. Latin America isn’t significantly behind the regulatory curve. Even in the U.S., only a few states have passed rules regulating self-driving vehicles, and the Federal Aviation Administration is just this year getting around to publishing regulations on civilian drone use. Once the region’s policymakers realize that these safety issues are less than a decade away (if not already here today), they will, hopefully, begin to act.

However, addressing the impact of robotics on the economy and the labor market is much more difficult. How does the region prepare for a technology revolution that will upend millions of jobs and dozens of industries vital to regional economies? How can Latin American countries prevent the inevitable wave of economic disruption from escalating into a crisis of political stability?

There is nothing Latin American governments can or should do to slow technology’s progress in their countries.

Instead, they need to find ways to embrace the positive aspects of robotics. Even if the above sections appear a bit pessimistic, the potential of self-driving cars to reshape urban transportation, of unmanned drones to remake the logistics industry, and of robotics in general to make industries more productive and to push the boundaries of what is technologically possible could provide great benefits to Latin America and the rest of the world.

Some of the policies needed to address advances in robotics are obvious. Nearly everyone agrees on the importance of building educated, innovative and adaptive workforces. However, the reality of building those workforces requires Latin American governments to make politically difficult choices. These include raising taxes to pay for investments in education from pre-kindergarten to post-graduate levels that will enable the next generation to succeed.

Additionally, while government investment in research and development is essential, innovation is really going to come from the bottom up. Policymakers need to streamline the process of building businesses and—perhaps more importantly—of creating cultural and legal frameworks in which innovative, technology-driven businesses can fail productively. Innovation requires entrepreneurs to take risks, but they are less likely to do so when harsh bankruptcy laws and a culture that punishes unsuccessful risk-takers in the business environment hold those entrepreneurs back.

On education, small-business creation, social safety nets, and regulations, the policy choices made in the next 10 years are going to determine whether Latin America embraces the benefits of robotics or faces a new lost decade, as it did in the 1980s. The economic transition to a greater use of automation and artificial intelligence is going to disrupt economies and create social tension, but some of the difficulties can be mitigated and some opportunities can be grasped if the region begins acting early.

The most important step is to get more of Latin America’s politicians, think tanks and civil society to discuss and debate the coming technology revolution. Unfortunately, many of the hemisphere’s political leaders spend more time discussing Cold-war era disputes than technology issues affecting the vast majority of Latin America today and into the coming decade.

The region’s politicians aren’t going to spend time discussing robotics until they feel pressure from voters and civil society.

15 tháng 2 2017

I play chess in my free time because it is my hobby and passion. There are a number of hobbies to choose from but I find chess the best and most fascinating.

For me there cannot be a better pursuit than playing chess in my spare time. It not only keeps me busy but also gives entertainment, provides a welcome change and creative satisfaction. However, it is never an obsession with me. It best suits my aptitude and liking.

I was initiated into the game by my late father when I was just 6 years old. My father was a very good player of chess and would play it on Sundays and other holidays in the afternoon with his friend. It was really fascinating to see them get so absorbed in it that it made them forget everything around them. Their playing sessions would sometimes extend into late nights. Sometimes, when there was a power-failure or load-shedding, they would continue their game in candlelight. I learnt the finer points and strategies of the game by watching them play.

15 tháng 2 2017

Chess is a two-player strategy board game played on a chessboard, a checkered gameboard with 64 squares arranged in an eight-by-eight grid. Chess is played by millions of people worldwide, both amateurs and professionals.

Each player begins the game with 16 pieces: one king, one queen, two rooks, two knights, two bishops, and eight pawns. Each of the six piece types moves differently, with the most powerful being the queen and the least powerful the pawn. The objective is to 'checkmate' the opponent's king by placing it under an inescapable threat of capture. To this end, a player's pieces are used to attack and capture the opponent's pieces, while supporting each other. In addition to checkmate, the game can be won by voluntary resignation by the opponent, which typically occurs when too much material is lost, or if checkmate appears unavoidable. A game may also result in a draw in several ways.

Chess is believed to have originated in India, some time before the 7th century, being derived from the Indian game of chaturanga. Chaturanga is also the likely ancestor of the Eastern strategy games xiangqi, janggi and shogi. The pieces took on their current powers in Spain in the late 15th century; the rules were finally standardized in the 19th century. The first generally recognized World Chess Champion, Wilhelm Steinitz, claimed his title in 1886. Since 1948, the World Championship has been controlled by FIDE, the game's international governing body; the current World Champion is the Norwegian Magnus Carlsen. FIDE also organizes the Women's World Championship, the World Junior Championship, the World Senior Championship, the Blitz and Rapid World Championships and the Chess Olympiad, a popular competition among teams from different nations. There is also a Correspondence Chess World Championship and a World Computer Chess Championship. Online chess has opened amateur and professional competition to a wide and varied group of players. There are also many chess variants, with different rules, different pieces, and different boards.

FIDE awards titles to skilled players, the highest of which is grandmaster. Many national chess organizations also have a title system. However, these are not recognised by FIDE. The term "master" may refer to a formal title or may be used more loosely for any skilled player.

Until recently, chess was a recognized sport of the International Olympic Committee; some national sporting bodies such as the Spanish Consejo Superior de Deportes also recognize chess as a sport. Chess was included in the 2006 and 2010 Asian Games.

Since the second half of the 20th century, computers have been programmed to play chess with increasing success, to the point where the strongest home computers play chess at a higher level than the best human players. Since the 1990s, computer analysis has contributed significantly to chess theory, particularly in the endgame. The computer IBM Deep Blue was the first machine to overcome a reigning World Chess Champion in a match when it defeated Garry Kasparov in 1997. The rise of strong computer programs (known as "engines") that can be run on hand-held devices has led to increasing concerns about cheating during tournaments.

6 tháng 7 2017

Dĩ nhiên là movie theater ( rạp chiếu phim )

6 tháng 7 2017

Movie theater

10 tháng 4 2017

D. delighted

12 tháng 11 2017

because

12 tháng 11 2017

My children like bears because they can jump and climb.

4 tháng 4 2017

mở tủ ra và nhét nó vào thôi!thanghoa

ai qua ko tick thì giết!banh

5 tháng 4 2017

Làm theo các bước sau :

B1 : Mở tủ lạnh

B2 : Cho voi vào , nếu ko lọt thì .........Ghết

B3 : Đóng tủ lạnh hiha

23 tháng 2 2017

vacation(n):yêu thích, ưa thích.

23 tháng 2 2017

What do you to the movie now?